Maurer, Matthias Thomas, BSc
(CSS-Team Member from 15.07.2015 – 30.06.2018)
Research Assistant
Computer Scientist
Projects: RAGE
List of scientific publications:
2018
Nyamsuren, E., van der Maas, H. L. J., & Maurer, M. (2018). Set-theoretical and combinatorial intruments for problem space analysis in adaptive serious games. International Journal of Serious Games, 5(1). doi:10.17083/ijsg.v5i1.219 [doi]
2017
Maurer, M., Nussbaumer, A., Steiner, C., van der Vegt, W., Nadolski, R., Nyamsuren, E., & Albert, D. (2017). Efficient software assets for fostering learning in applied games. In D. Beck, et al. (Eds.), Immersive learning research network: Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings, (pp. 170-182). Communications in Computer and Information Science (vol. 725). Cham, Switzerland: Springer International. doi:10.1007/978-3-319-60633-0_14 [doi]
Nussbaumer, A., Steiner, C. M., Maurer, M., & Albert, D. (2017). Facilitating evaluation support for serious games. In L. Gómez Chova, A. López Martínez & I. Candel Torres (Eds.), INTED2017 Proceedings, 6-8 March 2017, Valencia, Spain. (pp. 5887-5896). IATED. doi:10.21125/inted.2017.1375 [doi]
2016
Nussbaumer, A., Steiner, C., Maurer, M., Nadolski, R., & Albert, D. (2016). A modular approach for multi-dimensional learning support in educational games. In W. Chen, J.-C. Yang, S. Murthy, S. L. Wong, & S. Iyer (Eds.), Proceedings of the 24th International Conference on Computers in Education (ICCE 2016), 28 November – 2 December 2016, Mumbai, India. (pp. 85-87). Jhongli City, Taiwan: Asia-Pacific Society for Computers in Education (APSCE). [link]